LightQ Posted December 29, 2019 Posted December 29, 2019 Hi. Can anyone explain how the "smooth scale - FOV" function works ?
admin Posted December 29, 2019 Posted December 29, 2019 flSmooth = flSmooth - ((flFOV * (flSmooth / cvars::weapons[g_Weapon->m_iWeaponID].aim_fov) * cvars::weapons[g_Weapon->m_iWeaponID].aim_smooth_scale_fov) / 100.f);
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