[legit] |legit.active = true |legit.friendly_fire = true |legit.position_adjustment = false |legit.desync.helper = false |legit.switch_delay = 1 |legit.smoke_check = false |legit.shoot_through_teammates = false |legit.flashed_check = 1.111111 |legit.aim.selection = 1 |legit.aim.weight.head = 9000 |legit.aim.weight.neck = 9000 |legit.aim.weight.chest = 9000 |legit.aim.weight.stomach = 9000 |legit.aim.weight.arms = 0 |legit.aim.weight.legs = 0 |legit.aim.auto.scope = false |legit.aim.auto.fire.key = 0,0 |legit.aim.mouse_event = false |legit.aim.mouse_trigger = 0 |legit.aim.fov.scale_by_game_fov = false |legit.aim.fov.dynamic = 18 |legit.aim.smooth.independence_fps = true |legit.aim.block_attack_after_kill = 0 |legit.aim.dont_shoot_in_shield = true |legit.aim.recoil.standalone = 0 |legit.aim.key = 0,0 |legit.aim.psilent.key = 0,0 |legit.trigger.only_scoped = false |legit.trigger.accurate_traces = false |legit.trigger.key = 0,0 |legit.trigger.shot_delay = 0 |legit.trigger.dynamic = false |legit.pseudo_proffesional = true |legit.trigger.turn_off_after_1_bullet = false [p228] |p228.aim.enabled = true |p228.aim.head = true |p228.aim.neck = true |p228.aim.chest = true |p228.aim.stomach = true |p228.aim.arms = false |p228.aim.legs = false |p228.aim.fov = 30.299999 |p228.aim.smooth.auto = 0.000000 |p228.aim.smooth.in_attack = 300.000000 |p228.aim.smooth.scale_fov = 0.000000 |p228.aim.recoil.fov = 3.000000 |p228.aim.recoil.smooth = 300.000000 |p228.aim.recoil.pitch = 27.000000 |p228.aim.recoil.yaw = 27.000000 |p228.aim.recoil.start = 0 |p228.aim.psilent.angle = 1.000000 |p228.aim.psilent.type = 0 |p228.aim.psilent.tapping_mode = false |p228.aim.psilent.triggers.standing = true |p228.aim.psilent.triggers.on_land = true |p228.aim.psilent.triggers.in_air = true |p228.aim.maximum_lock-on_time = 47 |p228.aim.delay.before.aiming = 0 |p228.aim.delay.before.firing = 0 |p228.aim.auto.wall = true |p228.aim.auto.wall.min_dmg = 100 |p228.aim.auto.fire = false |p228.aim.accuracy_boost = 0 |p228.trigger.enabled = false |p228.trigger.head = false |p228.trigger.neck = false |p228.trigger.chest = false |p228.trigger.stomach = false |p228.trigger.arms = false |p228.trigger.legs = false |p228.trigger.head.scale = 0.000000 |p228.trigger.neck.scale = 0.000000 |p228.trigger.chest.scale = 0.000000 |p228.trigger.stomach.scale = 0.000000 |p228.trigger.arms.scale = 0.000000 |p228.trigger.legs.scale = 0.000000 |p228.trigger.auto.wall = false |p228.trigger.auto.wall.min_dmg = 1 |p228.trigger.accuracy_boost = 2 [scout] |scout.aim.enabled = true |scout.aim.head = false |scout.aim.neck = true |scout.aim.chest = true |scout.aim.stomach = true |scout.aim.arms = false |scout.aim.legs = false |scout.aim.fov = 9.000000 |scout.aim.smooth.auto = 0.000000 |scout.aim.smooth.in_attack = 300.000000 |scout.aim.smooth.scale_fov = 0.000000 |scout.aim.recoil.fov = 3.000000 |scout.aim.recoil.smooth = 300.000000 |scout.aim.recoil.pitch = 1.000000 |scout.aim.recoil.yaw = 1.000000 |scout.aim.recoil.start = 0 |scout.aim.psilent.angle = 1.000000 |scout.aim.psilent.type = 0 |scout.aim.psilent.tapping_mode = false |scout.aim.psilent.triggers.standing = true |scout.aim.psilent.triggers.on_land = true |scout.aim.psilent.triggers.in_air = true |scout.aim.maximum_lock-on_time = 0 |scout.aim.delay.before.aiming = 0 |scout.aim.delay.before.firing = 0 |scout.aim.auto.wall = true |scout.aim.auto.wall.min_dmg = 100 |scout.aim.auto.fire = false |scout.aim.accuracy_boost = 0 |scout.trigger.enabled = false |scout.trigger.head = false |scout.trigger.neck = false |scout.trigger.chest = false |scout.trigger.stomach = false |scout.trigger.arms = false |scout.trigger.legs = false |scout.trigger.head.scale = 0.000000 |scout.trigger.neck.scale = 0.000000 |scout.trigger.chest.scale = 0.000000 |scout.trigger.stomach.scale = 0.000000 |scout.trigger.arms.scale = 0.000000 |scout.trigger.legs.scale = 0.000000 |scout.trigger.auto.wall = false |scout.trigger.auto.wall.min_dmg = 1 |scout.trigger.accuracy_boost = 2 [xm1014] |xm1014.aim.enabled = true |xm1014.aim.head = true |xm1014.aim.neck = true |xm1014.aim.chest = true |xm1014.aim.stomach = true |xm1014.aim.arms = false |xm1014.aim.legs = false |xm1014.aim.fov = 10.500000 |xm1014.aim.smooth.auto = 0.000000 |xm1014.aim.smooth.in_attack = 2.000000 |xm1014.aim.smooth.scale_fov = 0.000000 |xm1014.aim.recoil.fov = 3.000000 |xm1014.aim.recoil.smooth = 300.000000 |xm1014.aim.recoil.pitch = 100.000000 |xm1014.aim.recoil.yaw = 100.000000 |xm1014.aim.recoil.start = 0 |xm1014.aim.psilent.angle = 99999.000000 |xm1014.aim.psilent.type = 0 |xm1014.aim.psilent.tapping_mode = false |xm1014.aim.psilent.triggers.standing = true |xm1014.aim.psilent.triggers.on_land = true |xm1014.aim.psilent.triggers.in_air = true |xm1014.aim.maximum_lock-on_time = 0 |xm1014.aim.delay.before.aiming = 0 |xm1014.aim.delay.before.firing = 0 |xm1014.aim.auto.wall = true |xm1014.aim.auto.wall.min_dmg = 100 |xm1014.aim.auto.fire = false |xm1014.aim.accuracy_boost = 0 |xm1014.trigger.enabled = false |xm1014.trigger.head = false |xm1014.trigger.neck = false |xm1014.trigger.chest = false |xm1014.trigger.stomach = false |xm1014.trigger.arms = false |xm1014.trigger.legs = false |xm1014.trigger.head.scale = 0.000000 |xm1014.trigger.neck.scale = 0.000000 |xm1014.trigger.chest.scale = 0.000000 |xm1014.trigger.stomach.scale = 0.000000 |xm1014.trigger.arms.scale = 0.000000 |xm1014.trigger.legs.scale = 0.000000 |xm1014.trigger.auto.wall = false |xm1014.trigger.auto.wall.min_dmg = 1 |xm1014.trigger.accuracy_boost = 2 [mac10] |mac10.aim.enabled = true |mac10.aim.head = true |mac10.aim.neck = true |mac10.aim.chest = true |mac10.aim.stomach = true |mac10.aim.arms = false |mac10.aim.legs = false |mac10.aim.fov = 10.500000 |mac10.aim.smooth.auto = 0.000000 |mac10.aim.smooth.in_attack = 300.000000 |mac10.aim.smooth.scale_fov = 0.000000 |mac10.aim.recoil.fov = 3.000000 |mac10.aim.recoil.smooth = 300.000000 |mac10.aim.recoil.pitch = 100.000000 |mac10.aim.recoil.yaw = 100.000000 |mac10.aim.recoil.start = 0 |mac10.aim.psilent.angle = 1.000000 |mac10.aim.psilent.type = 0 |mac10.aim.psilent.tapping_mode = false |mac10.aim.psilent.triggers.standing = true |mac10.aim.psilent.triggers.on_land = true |mac10.aim.psilent.triggers.in_air = true |mac10.aim.maximum_lock-on_time = 0 |mac10.aim.delay.before.aiming = 0 |mac10.aim.delay.before.firing = 0 |mac10.aim.auto.wall = true |mac10.aim.auto.wall.min_dmg = 100 |mac10.aim.auto.fire = false |mac10.aim.accuracy_boost = 0 |mac10.trigger.enabled = false |mac10.trigger.head = false |mac10.trigger.neck = false |mac10.trigger.chest = false |mac10.trigger.stomach = false |mac10.trigger.arms = false |mac10.trigger.legs = false |mac10.trigger.head.scale = 0.000000 |mac10.trigger.neck.scale = 0.000000 |mac10.trigger.chest.scale = 0.000000 |mac10.trigger.stomach.scale = 0.000000 |mac10.trigger.arms.scale = 0.000000 |mac10.trigger.legs.scale = 0.000000 |mac10.trigger.auto.wall = false |mac10.trigger.auto.wall.min_dmg = 1 |mac10.trigger.accuracy_boost = 2 [aug] |aug.aim.enabled = true |aug.aim.head = true |aug.aim.neck = true |aug.aim.chest = true |aug.aim.stomach = true |aug.aim.arms = false |aug.aim.legs = false |aug.aim.fov = 10.500000 |aug.aim.smooth.auto = 0.000000 |aug.aim.smooth.in_attack = 300.000000 |aug.aim.smooth.scale_fov = 0.000000 |aug.aim.recoil.fov = 3.000000 |aug.aim.recoil.smooth = 300.000000 |aug.aim.recoil.pitch = 100.000000 |aug.aim.recoil.yaw = 100.000000 |aug.aim.recoil.start = 0 |aug.aim.psilent.angle = 1.000000 |aug.aim.psilent.type = 0 |aug.aim.psilent.tapping_mode = false |aug.aim.psilent.triggers.standing = true |aug.aim.psilent.triggers.on_land = true |aug.aim.psilent.triggers.in_air = true |aug.aim.maximum_lock-on_time = 47 |aug.aim.delay.before.aiming = 0 |aug.aim.delay.before.firing = 0 |aug.aim.auto.wall = true |aug.aim.auto.wall.min_dmg = 100 |aug.aim.auto.fire = false |aug.aim.accuracy_boost = 0 |aug.trigger.enabled = false |aug.trigger.head = false |aug.trigger.neck = false |aug.trigger.chest = false |aug.trigger.stomach = false |aug.trigger.arms = false |aug.trigger.legs = false |aug.trigger.head.scale = 0.000000 |aug.trigger.neck.scale = 0.000000 |aug.trigger.chest.scale = 0.000000 |aug.trigger.stomach.scale = 0.000000 |aug.trigger.arms.scale = 0.000000 |aug.trigger.legs.scale = 0.000000 |aug.trigger.auto.wall = false |aug.trigger.auto.wall.min_dmg = 1 |aug.trigger.accuracy_boost = 2 [elite] |elite.aim.enabled = true |elite.aim.head = true |elite.aim.neck = true |elite.aim.chest = true |elite.aim.stomach = true |elite.aim.arms = false |elite.aim.legs = false |elite.aim.fov = 30.299999 |elite.aim.smooth.auto = 0.000000 |elite.aim.smooth.in_attack = 300.000000 |elite.aim.smooth.scale_fov = 0.000000 |elite.aim.recoil.fov = 3.000000 |elite.aim.recoil.smooth = 300.000000 |elite.aim.recoil.pitch = 27.000000 |elite.aim.recoil.yaw = 27.000000 |elite.aim.recoil.start = 0 |elite.aim.psilent.angle = 1.000000 |elite.aim.psilent.type = 0 |elite.aim.psilent.tapping_mode = false |elite.aim.psilent.triggers.standing = true |elite.aim.psilent.triggers.on_land = true |elite.aim.psilent.triggers.in_air = true |elite.aim.maximum_lock-on_time = 47 |elite.aim.delay.before.aiming = 0 |elite.aim.delay.before.firing = 0 |elite.aim.auto.wall = true |elite.aim.auto.wall.min_dmg = 100 |elite.aim.auto.fire = false |elite.aim.accuracy_boost = 0 |elite.trigger.enabled = false |elite.trigger.head = false |elite.trigger.neck = false |elite.trigger.chest = false |elite.trigger.stomach = false |elite.trigger.arms = false |elite.trigger.legs = false |elite.trigger.head.scale = 0.000000 |elite.trigger.neck.scale = 0.000000 |elite.trigger.chest.scale = 0.000000 |elite.trigger.stomach.scale = 0.000000 |elite.trigger.arms.scale = 0.000000 |elite.trigger.legs.scale = 0.000000 |elite.trigger.auto.wall = false |elite.trigger.auto.wall.min_dmg = 1 |elite.trigger.accuracy_boost = 2 [fiveseven] |fiveseven.aim.enabled = true |fiveseven.aim.head = true |fiveseven.aim.neck = true |fiveseven.aim.chest = true |fiveseven.aim.stomach = true |fiveseven.aim.arms = false |fiveseven.aim.legs = false |fiveseven.aim.fov = 30.299999 |fiveseven.aim.smooth.auto = 0.000000 |fiveseven.aim.smooth.in_attack = 300.000000 |fiveseven.aim.smooth.scale_fov = 0.000000 |fiveseven.aim.recoil.fov = 3.000000 |fiveseven.aim.recoil.smooth = 300.000000 |fiveseven.aim.recoil.pitch = 27.000000 |fiveseven.aim.recoil.yaw = 27.000000 |fiveseven.aim.recoil.start = 0 |fiveseven.aim.psilent.angle = 1.000000 |fiveseven.aim.psilent.type = 0 |fiveseven.aim.psilent.tapping_mode = false |fiveseven.aim.psilent.triggers.standing = true |fiveseven.aim.psilent.triggers.on_land = true |fiveseven.aim.psilent.triggers.in_air = true |fiveseven.aim.maximum_lock-on_time = 47 |fiveseven.aim.delay.before.aiming = 0 |fiveseven.aim.delay.before.firing = 0 |fiveseven.aim.auto.wall = true |fiveseven.aim.auto.wall.min_dmg = 100 |fiveseven.aim.auto.fire = false |fiveseven.aim.accuracy_boost = 0 |fiveseven.trigger.enabled = false |fiveseven.trigger.head = false |fiveseven.trigger.neck = false |fiveseven.trigger.chest = false |fiveseven.trigger.stomach = false |fiveseven.trigger.arms = false |fiveseven.trigger.legs = false |fiveseven.trigger.head.scale = 0.000000 |fiveseven.trigger.neck.scale = 0.000000 |fiveseven.trigger.chest.scale = 0.000000 |fiveseven.trigger.stomach.scale = 0.000000 |fiveseven.trigger.arms.scale = 0.000000 |fiveseven.trigger.legs.scale = 0.000000 |fiveseven.trigger.auto.wall = false |fiveseven.trigger.auto.wall.min_dmg = 1 |fiveseven.trigger.accuracy_boost = 2 [ump45] |ump45.aim.enabled = true |ump45.aim.head = true |ump45.aim.neck = true |ump45.aim.chest = true |ump45.aim.stomach = true |ump45.aim.arms = false |ump45.aim.legs = false |ump45.aim.fov = 10.500000 |ump45.aim.smooth.auto = 0.000000 |ump45.aim.smooth.in_attack = 300.000000 |ump45.aim.smooth.scale_fov = 0.000000 |ump45.aim.recoil.fov = 3.000000 |ump45.aim.recoil.smooth = 300.000000 |ump45.aim.recoil.pitch = 100.000000 |ump45.aim.recoil.yaw = 100.000000 |ump45.aim.recoil.start = 0 |ump45.aim.psilent.angle = 1.000000 |ump45.aim.psilent.type = 0 |ump45.aim.psilent.tapping_mode = false |ump45.aim.psilent.triggers.standing = true |ump45.aim.psilent.triggers.on_land = true |ump45.aim.psilent.triggers.in_air = true |ump45.aim.maximum_lock-on_time = 0 |ump45.aim.delay.before.aiming = 0 |ump45.aim.delay.before.firing = 0 |ump45.aim.auto.wall = true |ump45.aim.auto.wall.min_dmg = 100 |ump45.aim.auto.fire = false |ump45.aim.accuracy_boost = 0 |ump45.trigger.enabled = false |ump45.trigger.head = false |ump45.trigger.neck = false |ump45.trigger.chest = false |ump45.trigger.stomach = false |ump45.trigger.arms = false |ump45.trigger.legs = false |ump45.trigger.head.scale = 0.000000 |ump45.trigger.neck.scale = 0.000000 |ump45.trigger.chest.scale = 0.000000 |ump45.trigger.stomach.scale = 0.000000 |ump45.trigger.arms.scale = 0.000000 |ump45.trigger.legs.scale = 0.000000 |ump45.trigger.auto.wall = false |ump45.trigger.auto.wall.min_dmg = 1 |ump45.trigger.accuracy_boost = 2 [sg550] |sg550.aim.enabled = true |sg550.aim.head = false |sg550.aim.neck = true |sg550.aim.chest = true |sg550.aim.stomach = true |sg550.aim.arms = false |sg550.aim.legs = false |sg550.aim.fov = 9.000000 |sg550.aim.smooth.auto = 0.000000 |sg550.aim.smooth.in_attack = 300.000000 |sg550.aim.smooth.scale_fov = 0.000000 |sg550.aim.recoil.fov = 3.000000 |sg550.aim.recoil.smooth = 300.000000 |sg550.aim.recoil.pitch = 1.000000 |sg550.aim.recoil.yaw = 1.000000 |sg550.aim.recoil.start = 0 |sg550.aim.psilent.angle = 1.000000 |sg550.aim.psilent.type = 0 |sg550.aim.psilent.tapping_mode = false |sg550.aim.psilent.triggers.standing = true |sg550.aim.psilent.triggers.on_land = true |sg550.aim.psilent.triggers.in_air = true |sg550.aim.maximum_lock-on_time = 0 |sg550.aim.delay.before.aiming = 0 |sg550.aim.delay.before.firing = 0 |sg550.aim.auto.wall = true |sg550.aim.auto.wall.min_dmg = 100 |sg550.aim.auto.fire = false |sg550.aim.accuracy_boost = 0 |sg550.trigger.enabled = false |sg550.trigger.head = false |sg550.trigger.neck = false |sg550.trigger.chest = false |sg550.trigger.stomach = false |sg550.trigger.arms = false |sg550.trigger.legs = false |sg550.trigger.head.scale = 0.000000 |sg550.trigger.neck.scale = 0.000000 |sg550.trigger.chest.scale = 0.000000 |sg550.trigger.stomach.scale = 0.000000 |sg550.trigger.arms.scale = 0.000000 |sg550.trigger.legs.scale = 0.000000 |sg550.trigger.auto.wall = false |sg550.trigger.auto.wall.min_dmg = 1 |sg550.trigger.accuracy_boost = 2 [galil] |galil.aim.enabled = true |galil.aim.head = true |galil.aim.neck = true |galil.aim.chest = true |galil.aim.stomach = true |galil.aim.arms = false |galil.aim.legs = false |galil.aim.fov = 10.500000 |galil.aim.smooth.auto = 0.000000 |galil.aim.smooth.in_attack = 300.000000 |galil.aim.smooth.scale_fov = 0.000000 |galil.aim.recoil.fov = 3.000000 |galil.aim.recoil.smooth = 300.000000 |galil.aim.recoil.pitch = 100.000000 |galil.aim.recoil.yaw = 100.000000 |galil.aim.recoil.start = 0 |galil.aim.psilent.angle = 1.000000 |galil.aim.psilent.type = 0 |galil.aim.psilent.tapping_mode = false |galil.aim.psilent.triggers.standing = true |galil.aim.psilent.triggers.on_land = true |galil.aim.psilent.triggers.in_air = true |galil.aim.maximum_lock-on_time = 47 |galil.aim.delay.before.aiming = 0 |galil.aim.delay.before.firing = 0 |galil.aim.auto.wall = true |galil.aim.auto.wall.min_dmg = 100 |galil.aim.auto.fire = false |galil.aim.accuracy_boost = 0 |galil.trigger.enabled = false |galil.trigger.head = false |galil.trigger.neck = false |galil.trigger.chest = false |galil.trigger.stomach = false |galil.trigger.arms = false |galil.trigger.legs = false |galil.trigger.head.scale = 0.000000 |galil.trigger.neck.scale = 0.000000 |galil.trigger.chest.scale = 0.000000 |galil.trigger.stomach.scale = 0.000000 |galil.trigger.arms.scale = 0.000000 |galil.trigger.legs.scale = 0.000000 |galil.trigger.auto.wall = false |galil.trigger.auto.wall.min_dmg = 1 |galil.trigger.accuracy_boost = 2 [famas] |famas.aim.enabled = true |famas.aim.head = true |famas.aim.neck = true |famas.aim.chest = true |famas.aim.stomach = true |famas.aim.arms = false |famas.aim.legs = false |famas.aim.fov = 10.500000 |famas.aim.smooth.auto = 0.000000 |famas.aim.smooth.in_attack = 300.000000 |famas.aim.smooth.scale_fov = 0.000000 |famas.aim.recoil.fov = 3.000000 |famas.aim.recoil.smooth = 300.000000 |famas.aim.recoil.pitch = 100.000000 |famas.aim.recoil.yaw = 100.000000 |famas.aim.recoil.start = 0 |famas.aim.psilent.angle = 1.000000 |famas.aim.psilent.type = 0 |famas.aim.psilent.tapping_mode = false |famas.aim.psilent.triggers.standing = true |famas.aim.psilent.triggers.on_land = true |famas.aim.psilent.triggers.in_air = true |famas.aim.maximum_lock-on_time = 47 |famas.aim.delay.before.aiming = 0 |famas.aim.delay.before.firing = 0 |famas.aim.auto.wall = true |famas.aim.auto.wall.min_dmg = 100 |famas.aim.auto.fire = false |famas.aim.accuracy_boost = 0 |famas.trigger.enabled = false |famas.trigger.head = false |famas.trigger.neck = false |famas.trigger.chest = false |famas.trigger.stomach = false |famas.trigger.arms = false |famas.trigger.legs = false |famas.trigger.head.scale = 0.000000 |famas.trigger.neck.scale = 0.000000 |famas.trigger.chest.scale = 0.000000 |famas.trigger.stomach.scale = 0.000000 |famas.trigger.arms.scale = 0.000000 |famas.trigger.legs.scale = 0.000000 |famas.trigger.auto.wall = false |famas.trigger.auto.wall.min_dmg = 1 |famas.trigger.accuracy_boost = 2 [usp] |usp.aim.enabled = true |usp.aim.head = true |usp.aim.neck = true |usp.aim.chest = true |usp.aim.stomach = true |usp.aim.arms = false |usp.aim.legs = false |usp.aim.fov = 30.299999 |usp.aim.smooth.auto = 0.000000 |usp.aim.smooth.in_attack = 300.000000 |usp.aim.smooth.scale_fov = 0.000000 |usp.aim.recoil.fov = 3.000000 |usp.aim.recoil.smooth = 300.000000 |usp.aim.recoil.pitch = 27.000000 |usp.aim.recoil.yaw = 27.000000 |usp.aim.recoil.start = 0 |usp.aim.psilent.angle = 1.000000 |usp.aim.psilent.type = 0 |usp.aim.psilent.tapping_mode = false |usp.aim.psilent.triggers.standing = true |usp.aim.psilent.triggers.on_land = true |usp.aim.psilent.triggers.in_air = true |usp.aim.maximum_lock-on_time = 47 |usp.aim.delay.before.aiming = 0 |usp.aim.delay.before.firing = 0 |usp.aim.auto.wall = true |usp.aim.auto.wall.min_dmg = 100 |usp.aim.auto.fire = false |usp.aim.accuracy_boost = 0 |usp.trigger.enabled = false |usp.trigger.head = false |usp.trigger.neck = false |usp.trigger.chest = false |usp.trigger.stomach = false |usp.trigger.arms = false |usp.trigger.legs = false |usp.trigger.head.scale = 0.000000 |usp.trigger.neck.scale = 0.000000 |usp.trigger.chest.scale = 0.000000 |usp.trigger.stomach.scale = 0.000000 |usp.trigger.arms.scale = 0.000000 |usp.trigger.legs.scale = 0.000000 |usp.trigger.auto.wall = false |usp.trigger.auto.wall.min_dmg = 1 |usp.trigger.accuracy_boost = 2 [glock18] |glock18.aim.enabled = true |glock18.aim.head = true |glock18.aim.neck = true |glock18.aim.chest = true |glock18.aim.stomach = true |glock18.aim.arms = false |glock18.aim.legs = false |glock18.aim.fov = 30.299999 |glock18.aim.smooth.auto = 0.000000 |glock18.aim.smooth.in_attack = 300.000000 |glock18.aim.smooth.scale_fov = 0.000000 |glock18.aim.recoil.fov = 3.000000 |glock18.aim.recoil.smooth = 300.000000 |glock18.aim.recoil.pitch = 27.000000 |glock18.aim.recoil.yaw = 27.000000 |glock18.aim.recoil.start = 0 |glock18.aim.psilent.angle = 1.000000 |glock18.aim.psilent.type = 0 |glock18.aim.psilent.tapping_mode = false |glock18.aim.psilent.triggers.standing = true |glock18.aim.psilent.triggers.on_land = true |glock18.aim.psilent.triggers.in_air = true |glock18.aim.maximum_lock-on_time = 47 |glock18.aim.delay.before.aiming = 0 |glock18.aim.delay.before.firing = 0 |glock18.aim.auto.wall = true |glock18.aim.auto.wall.min_dmg = 100 |glock18.aim.auto.fire = false |glock18.aim.accuracy_boost = 0 |glock18.trigger.enabled = false |glock18.trigger.head = false |glock18.trigger.neck = false |glock18.trigger.chest = false |glock18.trigger.stomach = false |glock18.trigger.arms = false |glock18.trigger.legs = false |glock18.trigger.head.scale = 0.000000 |glock18.trigger.neck.scale = 0.000000 |glock18.trigger.chest.scale = 0.000000 |glock18.trigger.stomach.scale = 0.000000 |glock18.trigger.arms.scale = 0.000000 |glock18.trigger.legs.scale = 0.000000 |glock18.trigger.auto.wall = false |glock18.trigger.auto.wall.min_dmg = 1 |glock18.trigger.accuracy_boost = 2 [awp] |awp.aim.enabled = true |awp.aim.head = false |awp.aim.neck = true |awp.aim.chest = true |awp.aim.stomach = true |awp.aim.arms = false |awp.aim.legs = false |awp.aim.fov = 9.000000 |awp.aim.smooth.auto = 0.000000 |awp.aim.smooth.in_attack = 300.000000 |awp.aim.smooth.scale_fov = 0.000000 |awp.aim.recoil.fov = 3.000000 |awp.aim.recoil.smooth = 300.000000 |awp.aim.recoil.pitch = 1.000000 |awp.aim.recoil.yaw = 1.000000 |awp.aim.recoil.start = 0 |awp.aim.psilent.angle = 3.000000 |awp.aim.psilent.type = 0 |awp.aim.psilent.tapping_mode = false |awp.aim.psilent.triggers.standing = true |awp.aim.psilent.triggers.on_land = true |awp.aim.psilent.triggers.in_air = true |awp.aim.maximum_lock-on_time = 0 |awp.aim.delay.before.aiming = 0 |awp.aim.delay.before.firing = 0 |awp.aim.auto.wall = true |awp.aim.auto.wall.min_dmg = 100 |awp.aim.auto.fire = false |awp.aim.accuracy_boost = 0 |awp.trigger.enabled = false |awp.trigger.head = false |awp.trigger.neck = false |awp.trigger.chest = false |awp.trigger.stomach = false |awp.trigger.arms = false |awp.trigger.legs = false |awp.trigger.head.scale = 0.000000 |awp.trigger.neck.scale = 0.000000 |awp.trigger.chest.scale = 0.000000 |awp.trigger.stomach.scale = 0.000000 |awp.trigger.arms.scale = 0.000000 |awp.trigger.legs.scale = 0.000000 |awp.trigger.auto.wall = false |awp.trigger.auto.wall.min_dmg = 1 |awp.trigger.accuracy_boost = 2 [mp5] |mp5.aim.enabled = true |mp5.aim.head = true |mp5.aim.neck = true |mp5.aim.chest = true |mp5.aim.stomach = true |mp5.aim.arms = false |mp5.aim.legs = false |mp5.aim.fov = 10.500000 |mp5.aim.smooth.auto = 0.000000 |mp5.aim.smooth.in_attack = 300.000000 |mp5.aim.smooth.scale_fov = 0.000000 |mp5.aim.recoil.fov = 3.000000 |mp5.aim.recoil.smooth = 300.000000 |mp5.aim.recoil.pitch = 100.000000 |mp5.aim.recoil.yaw = 100.000000 |mp5.aim.recoil.start = 0 |mp5.aim.psilent.angle = 1.000000 |mp5.aim.psilent.type = 0 |mp5.aim.psilent.tapping_mode = false |mp5.aim.psilent.triggers.standing = true |mp5.aim.psilent.triggers.on_land = true |mp5.aim.psilent.triggers.in_air = true |mp5.aim.maximum_lock-on_time = 0 |mp5.aim.delay.before.aiming = 0 |mp5.aim.delay.before.firing = 0 |mp5.aim.auto.wall = true |mp5.aim.auto.wall.min_dmg = 100 |mp5.aim.auto.fire = false |mp5.aim.accuracy_boost = 0 |mp5.trigger.enabled = false |mp5.trigger.head = false |mp5.trigger.neck = false |mp5.trigger.chest = false |mp5.trigger.stomach = false |mp5.trigger.arms = false |mp5.trigger.legs = false |mp5.trigger.head.scale = 0.000000 |mp5.trigger.neck.scale = 0.000000 |mp5.trigger.chest.scale = 0.000000 |mp5.trigger.stomach.scale = 0.000000 |mp5.trigger.arms.scale = 0.000000 |mp5.trigger.legs.scale = 0.000000 |mp5.trigger.auto.wall = false |mp5.trigger.auto.wall.min_dmg = 1 |mp5.trigger.accuracy_boost = 2 [m249] |m249.aim.enabled = true |m249.aim.head = true |m249.aim.neck = true |m249.aim.chest = true |m249.aim.stomach = true |m249.aim.arms = false |m249.aim.legs = false |m249.aim.fov = 10.500000 |m249.aim.smooth.auto = 0.000000 |m249.aim.smooth.in_attack = 300.000000 |m249.aim.smooth.scale_fov = 0.000000 |m249.aim.recoil.fov = 3.000000 |m249.aim.recoil.smooth = 300.000000 |m249.aim.recoil.pitch = 100.000000 |m249.aim.recoil.yaw = 100.000000 |m249.aim.recoil.start = 0 |m249.aim.psilent.angle = 1.000000 |m249.aim.psilent.type = 0 |m249.aim.psilent.tapping_mode = false |m249.aim.psilent.triggers.standing = true |m249.aim.psilent.triggers.on_land = true |m249.aim.psilent.triggers.in_air = true |m249.aim.maximum_lock-on_time = 0 |m249.aim.delay.before.aiming = 0 |m249.aim.delay.before.firing = 0 |m249.aim.auto.wall = true |m249.aim.auto.wall.min_dmg = 100 |m249.aim.auto.fire = false |m249.aim.accuracy_boost = 0 |m249.trigger.enabled = false |m249.trigger.head = false |m249.trigger.neck = false |m249.trigger.chest = false |m249.trigger.stomach = false |m249.trigger.arms = false |m249.trigger.legs = false |m249.trigger.head.scale = 0.000000 |m249.trigger.neck.scale = 0.000000 |m249.trigger.chest.scale = 0.000000 |m249.trigger.stomach.scale = 0.000000 |m249.trigger.arms.scale = 0.000000 |m249.trigger.legs.scale = 0.000000 |m249.trigger.auto.wall = false |m249.trigger.auto.wall.min_dmg = 1 |m249.trigger.accuracy_boost = 2 [m3] |m3.aim.enabled = true |m3.aim.head = true |m3.aim.neck = true |m3.aim.chest = true |m3.aim.stomach = true |m3.aim.arms = false |m3.aim.legs = false |m3.aim.fov = 10.500000 |m3.aim.smooth.auto = 0.000000 |m3.aim.smooth.in_attack = 2.000000 |m3.aim.smooth.scale_fov = 0.000000 |m3.aim.recoil.fov = 3.000000 |m3.aim.recoil.smooth = 300.000000 |m3.aim.recoil.pitch = 100.000000 |m3.aim.recoil.yaw = 100.000000 |m3.aim.recoil.start = 0 |m3.aim.psilent.angle = 99999.000000 |m3.aim.psilent.type = 0 |m3.aim.psilent.tapping_mode = false |m3.aim.psilent.triggers.standing = true |m3.aim.psilent.triggers.on_land = true |m3.aim.psilent.triggers.in_air = true |m3.aim.maximum_lock-on_time = 0 |m3.aim.delay.before.aiming = 0 |m3.aim.delay.before.firing = 0 |m3.aim.auto.wall = true |m3.aim.auto.wall.min_dmg = 100 |m3.aim.auto.fire = false |m3.aim.accuracy_boost = 0 |m3.trigger.enabled = false |m3.trigger.head = false |m3.trigger.neck = false |m3.trigger.chest = false |m3.trigger.stomach = false |m3.trigger.arms = false |m3.trigger.legs = false |m3.trigger.head.scale = 0.000000 |m3.trigger.neck.scale = 0.000000 |m3.trigger.chest.scale = 0.000000 |m3.trigger.stomach.scale = 0.000000 |m3.trigger.arms.scale = 0.000000 |m3.trigger.legs.scale = 0.000000 |m3.trigger.auto.wall = false |m3.trigger.auto.wall.min_dmg = 1 |m3.trigger.accuracy_boost = 2 [m4a1] |m4a1.aim.enabled = true |m4a1.aim.head = true |m4a1.aim.neck = true |m4a1.aim.chest = true |m4a1.aim.stomach = true |m4a1.aim.arms = false |m4a1.aim.legs = false |m4a1.aim.fov = 10.500000 |m4a1.aim.smooth.auto = 0.000000 |m4a1.aim.smooth.in_attack = 300.000000 |m4a1.aim.smooth.scale_fov = 0.000000 |m4a1.aim.recoil.fov = 3.000000 |m4a1.aim.recoil.smooth = 300.000000 |m4a1.aim.recoil.pitch = 100.000000 |m4a1.aim.recoil.yaw = 100.000000 |m4a1.aim.recoil.start = 0 |m4a1.aim.psilent.angle = 1.000000 |m4a1.aim.psilent.type = 0 |m4a1.aim.psilent.tapping_mode = false |m4a1.aim.psilent.triggers.standing = true |m4a1.aim.psilent.triggers.on_land = true |m4a1.aim.psilent.triggers.in_air = true |m4a1.aim.maximum_lock-on_time = 47 |m4a1.aim.delay.before.aiming = 0 |m4a1.aim.delay.before.firing = 0 |m4a1.aim.auto.wall = true |m4a1.aim.auto.wall.min_dmg = 100 |m4a1.aim.auto.fire = false |m4a1.aim.accuracy_boost = 0 |m4a1.trigger.enabled = false |m4a1.trigger.head = false |m4a1.trigger.neck = false |m4a1.trigger.chest = false |m4a1.trigger.stomach = false |m4a1.trigger.arms = false |m4a1.trigger.legs = false |m4a1.trigger.head.scale = 0.000000 |m4a1.trigger.neck.scale = 0.000000 |m4a1.trigger.chest.scale = 0.000000 |m4a1.trigger.stomach.scale = 0.000000 |m4a1.trigger.arms.scale = 0.000000 |m4a1.trigger.legs.scale = 0.000000 |m4a1.trigger.auto.wall = false |m4a1.trigger.auto.wall.min_dmg = 1 |m4a1.trigger.accuracy_boost = 2 [tmp] |tmp.aim.enabled = true |tmp.aim.head = true |tmp.aim.neck = true |tmp.aim.chest = true |tmp.aim.stomach = true |tmp.aim.arms = false |tmp.aim.legs = false |tmp.aim.fov = 10.500000 |tmp.aim.smooth.auto = 0.000000 |tmp.aim.smooth.in_attack = 300.000000 |tmp.aim.smooth.scale_fov = 0.000000 |tmp.aim.recoil.fov = 3.000000 |tmp.aim.recoil.smooth = 300.000000 |tmp.aim.recoil.pitch = 100.000000 |tmp.aim.recoil.yaw = 100.000000 |tmp.aim.recoil.start = 0 |tmp.aim.psilent.angle = 1.000000 |tmp.aim.psilent.type = 0 |tmp.aim.psilent.tapping_mode = false |tmp.aim.psilent.triggers.standing = true |tmp.aim.psilent.triggers.on_land = true |tmp.aim.psilent.triggers.in_air = true |tmp.aim.maximum_lock-on_time = 0 |tmp.aim.delay.before.aiming = 0 |tmp.aim.delay.before.firing = 0 |tmp.aim.auto.wall = true |tmp.aim.auto.wall.min_dmg = 100 |tmp.aim.auto.fire = false |tmp.aim.accuracy_boost = 0 |tmp.trigger.enabled = false |tmp.trigger.head = false |tmp.trigger.neck = false |tmp.trigger.chest = false |tmp.trigger.stomach = false |tmp.trigger.arms = false |tmp.trigger.legs = false |tmp.trigger.head.scale = 0.000000 |tmp.trigger.neck.scale = 0.000000 |tmp.trigger.chest.scale = 0.000000 |tmp.trigger.stomach.scale = 0.000000 |tmp.trigger.arms.scale = 0.000000 |tmp.trigger.legs.scale = 0.000000 |tmp.trigger.auto.wall = false |tmp.trigger.auto.wall.min_dmg = 1 |tmp.trigger.accuracy_boost = 2 [g3sg1] |g3sg1.aim.enabled = true |g3sg1.aim.head = false |g3sg1.aim.neck = true |g3sg1.aim.chest = true |g3sg1.aim.stomach = true |g3sg1.aim.arms = false |g3sg1.aim.legs = false |g3sg1.aim.fov = 9.000000 |g3sg1.aim.smooth.auto = 0.000000 |g3sg1.aim.smooth.in_attack = 300.000000 |g3sg1.aim.smooth.scale_fov = 0.000000 |g3sg1.aim.recoil.fov = 3.000000 |g3sg1.aim.recoil.smooth = 300.000000 |g3sg1.aim.recoil.pitch = 1.000000 |g3sg1.aim.recoil.yaw = 1.000000 |g3sg1.aim.recoil.start = 0 |g3sg1.aim.psilent.angle = 1.000000 |g3sg1.aim.psilent.type = 0 |g3sg1.aim.psilent.tapping_mode = false |g3sg1.aim.psilent.triggers.standing = true |g3sg1.aim.psilent.triggers.on_land = true |g3sg1.aim.psilent.triggers.in_air = true |g3sg1.aim.maximum_lock-on_time = 0 |g3sg1.aim.delay.before.aiming = 0 |g3sg1.aim.delay.before.firing = 0 |g3sg1.aim.auto.wall = true |g3sg1.aim.auto.wall.min_dmg = 100 |g3sg1.aim.auto.fire = false |g3sg1.aim.accuracy_boost = 0 |g3sg1.trigger.enabled = false |g3sg1.trigger.head = false |g3sg1.trigger.neck = false |g3sg1.trigger.chest = false |g3sg1.trigger.stomach = false |g3sg1.trigger.arms = false |g3sg1.trigger.legs = false |g3sg1.trigger.head.scale = 0.000000 |g3sg1.trigger.neck.scale = 0.000000 |g3sg1.trigger.chest.scale = 0.000000 |g3sg1.trigger.stomach.scale = 0.000000 |g3sg1.trigger.arms.scale = 0.000000 |g3sg1.trigger.legs.scale = 0.000000 |g3sg1.trigger.auto.wall = false |g3sg1.trigger.auto.wall.min_dmg = 1 |g3sg1.trigger.accuracy_boost = 2 [deagle] |deagle.aim.enabled = true |deagle.aim.head = true |deagle.aim.neck = true |deagle.aim.chest = true |deagle.aim.stomach = true |deagle.aim.arms = false |deagle.aim.legs = false |deagle.aim.fov = 30.299999 |deagle.aim.smooth.auto = 0.000000 |deagle.aim.smooth.in_attack = 300.000000 |deagle.aim.smooth.scale_fov = 0.000000 |deagle.aim.recoil.fov = 3.000000 |deagle.aim.recoil.smooth = 300.000000 |deagle.aim.recoil.pitch = 27.000000 |deagle.aim.recoil.yaw = 27.000000 |deagle.aim.recoil.start = 0 |deagle.aim.psilent.angle = 1.000000 |deagle.aim.psilent.type = 0 |deagle.aim.psilent.tapping_mode = false |deagle.aim.psilent.triggers.standing = true |deagle.aim.psilent.triggers.on_land = true |deagle.aim.psilent.triggers.in_air = true |deagle.aim.maximum_lock-on_time = 47 |deagle.aim.delay.before.aiming = 0 |deagle.aim.delay.before.firing = 0 |deagle.aim.auto.wall = true |deagle.aim.auto.wall.min_dmg = 100 |deagle.aim.auto.fire = false |deagle.aim.accuracy_boost = 0 |deagle.trigger.enabled = false |deagle.trigger.head = false |deagle.trigger.neck = false |deagle.trigger.chest = false |deagle.trigger.stomach = false |deagle.trigger.arms = false |deagle.trigger.legs = false |deagle.trigger.head.scale = 0.000000 |deagle.trigger.neck.scale = 0.000000 |deagle.trigger.chest.scale = 0.000000 |deagle.trigger.stomach.scale = 0.000000 |deagle.trigger.arms.scale = 0.000000 |deagle.trigger.legs.scale = 0.000000 |deagle.trigger.auto.wall = false |deagle.trigger.auto.wall.min_dmg = 1 |deagle.trigger.accuracy_boost = 2 [sg552] |sg552.aim.enabled = true |sg552.aim.head = true |sg552.aim.neck = true |sg552.aim.chest = true |sg552.aim.stomach = true |sg552.aim.arms = false |sg552.aim.legs = false |sg552.aim.fov = 10.500000 |sg552.aim.smooth.auto = 0.000000 |sg552.aim.smooth.in_attack = 300.000000 |sg552.aim.smooth.scale_fov = 0.000000 |sg552.aim.recoil.fov = 3.000000 |sg552.aim.recoil.smooth = 300.000000 |sg552.aim.recoil.pitch = 100.000000 |sg552.aim.recoil.yaw = 100.000000 |sg552.aim.recoil.start = 0 |sg552.aim.psilent.angle = 1.000000 |sg552.aim.psilent.type = 0 |sg552.aim.psilent.tapping_mode = false |sg552.aim.psilent.triggers.standing = true |sg552.aim.psilent.triggers.on_land = true |sg552.aim.psilent.triggers.in_air = true |sg552.aim.maximum_lock-on_time = 47 |sg552.aim.delay.before.aiming = 0 |sg552.aim.delay.before.firing = 0 |sg552.aim.auto.wall = true |sg552.aim.auto.wall.min_dmg = 100 |sg552.aim.auto.fire = false |sg552.aim.accuracy_boost = 0 |sg552.trigger.enabled = false |sg552.trigger.head = false |sg552.trigger.neck = false |sg552.trigger.chest = false |sg552.trigger.stomach = false |sg552.trigger.arms = false |sg552.trigger.legs = false |sg552.trigger.head.scale = 0.000000 |sg552.trigger.neck.scale = 0.000000 |sg552.trigger.chest.scale = 0.000000 |sg552.trigger.stomach.scale = 0.000000 |sg552.trigger.arms.scale = 0.000000 |sg552.trigger.legs.scale = 0.000000 |sg552.trigger.auto.wall = false |sg552.trigger.auto.wall.min_dmg = 1 |sg552.trigger.accuracy_boost = 2 [ak47] |ak47.aim.enabled = true |ak47.aim.head = true |ak47.aim.neck = true |ak47.aim.chest = true |ak47.aim.stomach = true |ak47.aim.arms = false |ak47.aim.legs = false |ak47.aim.fov = 10.500000 |ak47.aim.smooth.auto = 0.000000 |ak47.aim.smooth.in_attack = 300.000000 |ak47.aim.smooth.scale_fov = 0.000000 |ak47.aim.recoil.fov = 3.000000 |ak47.aim.recoil.smooth = 300.000000 |ak47.aim.recoil.pitch = 100.000000 |ak47.aim.recoil.yaw = 100.000000 |ak47.aim.recoil.start = 0 |ak47.aim.psilent.angle = 1.000000 |ak47.aim.psilent.type = 0 |ak47.aim.psilent.tapping_mode = false |ak47.aim.psilent.triggers.standing = true |ak47.aim.psilent.triggers.on_land = true |ak47.aim.psilent.triggers.in_air = true |ak47.aim.maximum_lock-on_time = 47 |ak47.aim.delay.before.aiming = 0 |ak47.aim.delay.before.firing = 0 |ak47.aim.auto.wall = true |ak47.aim.auto.wall.min_dmg = 100 |ak47.aim.auto.fire = false |ak47.aim.accuracy_boost = 0 |ak47.trigger.enabled = false |ak47.trigger.head = false |ak47.trigger.neck = false |ak47.trigger.chest = false |ak47.trigger.stomach = false |ak47.trigger.arms = false |ak47.trigger.legs = false |ak47.trigger.head.scale = 0.000000 |ak47.trigger.neck.scale = 0.000000 |ak47.trigger.chest.scale = 0.000000 |ak47.trigger.stomach.scale = 0.000000 |ak47.trigger.arms.scale = 0.000000 |ak47.trigger.legs.scale = 0.000000 |ak47.trigger.auto.wall = false |ak47.trigger.auto.wall.min_dmg = 1 |ak47.trigger.accuracy_boost = 2 [p90] |p90.aim.enabled = true |p90.aim.head = true |p90.aim.neck = true |p90.aim.chest = true |p90.aim.stomach = true |p90.aim.arms = false |p90.aim.legs = false |p90.aim.fov = 10.500000 |p90.aim.smooth.auto = 0.000000 |p90.aim.smooth.in_attack = 300.000000 |p90.aim.smooth.scale_fov = 0.000000 |p90.aim.recoil.fov = 3.000000 |p90.aim.recoil.smooth = 300.000000 |p90.aim.recoil.pitch = 100.000000 |p90.aim.recoil.yaw = 100.000000 |p90.aim.recoil.start = 0 |p90.aim.psilent.angle = 1.000000 |p90.aim.psilent.type = 0 |p90.aim.psilent.tapping_mode = false |p90.aim.psilent.triggers.standing = true |p90.aim.psilent.triggers.on_land = true |p90.aim.psilent.triggers.in_air = true |p90.aim.maximum_lock-on_time = 0 |p90.aim.delay.before.aiming = 0 |p90.aim.delay.before.firing = 0 |p90.aim.auto.wall = true |p90.aim.auto.wall.min_dmg = 100 |p90.aim.auto.fire = false |p90.aim.accuracy_boost = 0 |p90.trigger.enabled = false |p90.trigger.head = false |p90.trigger.neck = false |p90.trigger.chest = false |p90.trigger.stomach = false |p90.trigger.arms = false |p90.trigger.legs = false |p90.trigger.head.scale = 0.000000 |p90.trigger.neck.scale = 0.000000 |p90.trigger.chest.scale = 0.000000 |p90.trigger.stomach.scale = 0.000000 |p90.trigger.arms.scale = 0.000000 |p90.trigger.legs.scale = 0.000000 |p90.trigger.auto.wall = false |p90.trigger.auto.wall.min_dmg = 1 |p90.trigger.accuracy_boost = 2