[rage] |rage.active = false |rage.friendly_fire = false |rage.aim.fov = 180.000000 |rage.aim.selection.highest_damage = true |rage.aim.selection.closest_by_fov = true |rage.aim.hitbox_weights = true |rage.aim.weight.damage = 40 |rage.aim.weight.fov = 30 |rage.aim.weight.head = 50 |rage.aim.weight.neck = 40 |rage.aim.weight.chest = 30 |rage.aim.weight.stomach = 20 |rage.aim.weight.arms = 10 |rage.aim.weight.legs = 10 |rage.aim.auto.fire = true |rage.aim.auto.scope = 0 |rage.aim.type = 2 |rage.aim.remove.recoil = true |rage.aim.remove.spread = true |rage.aim.delayshot.unlag = true |rage.aim.delayshot.history = false |rage.aim.low_fps_mitigations.value = 100.000000 |rage.aim.low_fps_mitigations.traces_only_if_can_attack = true |rage.aim.low_fps_mitigations.dont_trace_arms_points = true |rage.aim.low_fps_mitigations.dont_trace_legs_points = true |rage.aim.skip_head_if_closed = false |rage.aim.reaimdetector_bypass = false |rage.aim.check_godmode = false [p228] |p228.aim.enabled = true |p228.aim.head = true |p228.aim.neck = false |p228.aim.chest = false |p228.aim.stomach = false |p228.aim.arms = false |p228.aim.legs = false |p228.aim.head.scale = 0.000000 |p228.aim.neck.scale = 0.000000 |p228.aim.chest.scale = 0.000000 |p228.aim.stomach.scale = 0.000000 |p228.aim.arms.scale = 0.000000 |p228.aim.legs.scale = 0.000000 |p228.aim.auto.wall = false |p228.aim.auto.wall.min_dmg = 1 |p228.aim.auto.stop = 0 |p228.aim.auto.stop.crouch = false |p228.aim.tap.mode = false [scout] |scout.aim.enabled = true |scout.aim.head = true |scout.aim.neck = false |scout.aim.chest = false |scout.aim.stomach = false |scout.aim.arms = false |scout.aim.legs = false |scout.aim.head.scale = 0.000000 |scout.aim.neck.scale = 0.000000 |scout.aim.chest.scale = 0.000000 |scout.aim.stomach.scale = 0.000000 |scout.aim.arms.scale = 0.000000 |scout.aim.legs.scale = 0.000000 |scout.aim.auto.wall = false |scout.aim.auto.wall.min_dmg = 1 |scout.aim.auto.stop = 0 |scout.aim.auto.stop.crouch = false |scout.aim.tap.mode = false [xm1014] |xm1014.aim.enabled = true |xm1014.aim.head = true |xm1014.aim.neck = false |xm1014.aim.chest = false |xm1014.aim.stomach = false |xm1014.aim.arms = false |xm1014.aim.legs = false |xm1014.aim.head.scale = 0.000000 |xm1014.aim.neck.scale = 0.000000 |xm1014.aim.chest.scale = 0.000000 |xm1014.aim.stomach.scale = 0.000000 |xm1014.aim.arms.scale = 0.000000 |xm1014.aim.legs.scale = 0.000000 |xm1014.aim.auto.wall = false |xm1014.aim.auto.wall.min_dmg = 0 |xm1014.aim.auto.stop = 0 |xm1014.aim.auto.stop.crouch = false |xm1014.aim.tap.mode = false [mac10] |mac10.aim.enabled = true |mac10.aim.head = true |mac10.aim.neck = false |mac10.aim.chest = false |mac10.aim.stomach = false |mac10.aim.arms = false |mac10.aim.legs = false |mac10.aim.head.scale = 0.000000 |mac10.aim.neck.scale = 0.000000 |mac10.aim.chest.scale = 0.000000 |mac10.aim.stomach.scale = 0.000000 |mac10.aim.arms.scale = 0.000000 |mac10.aim.legs.scale = 0.000000 |mac10.aim.auto.wall = false |mac10.aim.auto.wall.min_dmg = 0 |mac10.aim.auto.stop = 0 |mac10.aim.auto.stop.crouch = false |mac10.aim.tap.mode = false [aug] |aug.aim.enabled = true |aug.aim.head = true |aug.aim.neck = false |aug.aim.chest = false |aug.aim.stomach = false |aug.aim.arms = false |aug.aim.legs = false |aug.aim.head.scale = 0.000000 |aug.aim.neck.scale = 0.000000 |aug.aim.chest.scale = 0.000000 |aug.aim.stomach.scale = 0.000000 |aug.aim.arms.scale = 0.000000 |aug.aim.legs.scale = 0.000000 |aug.aim.auto.wall = false |aug.aim.auto.wall.min_dmg = 0 |aug.aim.auto.stop = 0 |aug.aim.auto.stop.crouch = false |aug.aim.tap.mode = false [elite] |elite.aim.enabled = true |elite.aim.head = true |elite.aim.neck = false |elite.aim.chest = false |elite.aim.stomach = false |elite.aim.arms = false |elite.aim.legs = false |elite.aim.head.scale = 0.000000 |elite.aim.neck.scale = 0.000000 |elite.aim.chest.scale = 0.000000 |elite.aim.stomach.scale = 0.000000 |elite.aim.arms.scale = 0.000000 |elite.aim.legs.scale = 0.000000 |elite.aim.auto.wall = false |elite.aim.auto.wall.min_dmg = 1 |elite.aim.auto.stop = 0 |elite.aim.auto.stop.crouch = false |elite.aim.tap.mode = false [fiveseven] |fiveseven.aim.enabled = true |fiveseven.aim.head = true |fiveseven.aim.neck = false |fiveseven.aim.chest = false |fiveseven.aim.stomach = false |fiveseven.aim.arms = false |fiveseven.aim.legs = false |fiveseven.aim.head.scale = 0.000000 |fiveseven.aim.neck.scale = 0.000000 |fiveseven.aim.chest.scale = 0.000000 |fiveseven.aim.stomach.scale = 0.000000 |fiveseven.aim.arms.scale = 0.000000 |fiveseven.aim.legs.scale = 0.000000 |fiveseven.aim.auto.wall = false |fiveseven.aim.auto.wall.min_dmg = 1 |fiveseven.aim.auto.stop = 0 |fiveseven.aim.auto.stop.crouch = false |fiveseven.aim.tap.mode = false [ump45] |ump45.aim.enabled = true |ump45.aim.head = true |ump45.aim.neck = false |ump45.aim.chest = false |ump45.aim.stomach = false |ump45.aim.arms = false |ump45.aim.legs = false |ump45.aim.head.scale = 0.000000 |ump45.aim.neck.scale = 0.000000 |ump45.aim.chest.scale = 0.000000 |ump45.aim.stomach.scale = 0.000000 |ump45.aim.arms.scale = 0.000000 |ump45.aim.legs.scale = 0.000000 |ump45.aim.auto.wall = false |ump45.aim.auto.wall.min_dmg = 0 |ump45.aim.auto.stop = 0 |ump45.aim.auto.stop.crouch = false |ump45.aim.tap.mode = false [sg550] |sg550.aim.enabled = true |sg550.aim.head = true |sg550.aim.neck = false |sg550.aim.chest = false |sg550.aim.stomach = false |sg550.aim.arms = false |sg550.aim.legs = false |sg550.aim.head.scale = 0.000000 |sg550.aim.neck.scale = 0.000000 |sg550.aim.chest.scale = 0.000000 |sg550.aim.stomach.scale = 0.000000 |sg550.aim.arms.scale = 0.000000 |sg550.aim.legs.scale = 0.000000 |sg550.aim.auto.wall = false |sg550.aim.auto.wall.min_dmg = 1 |sg550.aim.auto.stop = 0 |sg550.aim.auto.stop.crouch = false |sg550.aim.tap.mode = false [galil] |galil.aim.enabled = true |galil.aim.head = true |galil.aim.neck = false |galil.aim.chest = false |galil.aim.stomach = false |galil.aim.arms = false |galil.aim.legs = false |galil.aim.head.scale = 0.000000 |galil.aim.neck.scale = 0.000000 |galil.aim.chest.scale = 0.000000 |galil.aim.stomach.scale = 0.000000 |galil.aim.arms.scale = 0.000000 |galil.aim.legs.scale = 0.000000 |galil.aim.auto.wall = false |galil.aim.auto.wall.min_dmg = 0 |galil.aim.auto.stop = 0 |galil.aim.auto.stop.crouch = false |galil.aim.tap.mode = false [famas] |famas.aim.enabled = true |famas.aim.head = true |famas.aim.neck = false |famas.aim.chest = false |famas.aim.stomach = false |famas.aim.arms = false |famas.aim.legs = false |famas.aim.head.scale = 0.000000 |famas.aim.neck.scale = 0.000000 |famas.aim.chest.scale = 0.000000 |famas.aim.stomach.scale = 0.000000 |famas.aim.arms.scale = 0.000000 |famas.aim.legs.scale = 0.000000 |famas.aim.auto.wall = false |famas.aim.auto.wall.min_dmg = 0 |famas.aim.auto.stop = 0 |famas.aim.auto.stop.crouch = false |famas.aim.tap.mode = false [usp] |usp.aim.enabled = true |usp.aim.head = true |usp.aim.neck = false |usp.aim.chest = false |usp.aim.stomach = false |usp.aim.arms = false |usp.aim.legs = false |usp.aim.head.scale = 0.000000 |usp.aim.neck.scale = 0.000000 |usp.aim.chest.scale = 0.000000 |usp.aim.stomach.scale = 0.000000 |usp.aim.arms.scale = 0.000000 |usp.aim.legs.scale = 0.000000 |usp.aim.auto.wall = false |usp.aim.auto.wall.min_dmg = 1 |usp.aim.auto.stop = 0 |usp.aim.auto.stop.crouch = false |usp.aim.tap.mode = false [glock18] |glock18.aim.enabled = true |glock18.aim.head = true |glock18.aim.neck = false |glock18.aim.chest = false |glock18.aim.stomach = false |glock18.aim.arms = false |glock18.aim.legs = false |glock18.aim.head.scale = 0.000000 |glock18.aim.neck.scale = 0.000000 |glock18.aim.chest.scale = 0.000000 |glock18.aim.stomach.scale = 0.000000 |glock18.aim.arms.scale = 0.000000 |glock18.aim.legs.scale = 0.000000 |glock18.aim.auto.wall = false |glock18.aim.auto.wall.min_dmg = 1 |glock18.aim.auto.stop = 0 |glock18.aim.auto.stop.crouch = false |glock18.aim.tap.mode = false [awp] |awp.aim.enabled = true |awp.aim.head = true |awp.aim.neck = false |awp.aim.chest = false |awp.aim.stomach = false |awp.aim.arms = false |awp.aim.legs = false |awp.aim.head.scale = 0.000000 |awp.aim.neck.scale = 0.000000 |awp.aim.chest.scale = 0.000000 |awp.aim.stomach.scale = 0.000000 |awp.aim.arms.scale = 0.000000 |awp.aim.legs.scale = 0.000000 |awp.aim.auto.wall = false |awp.aim.auto.wall.min_dmg = 1 |awp.aim.auto.stop = 0 |awp.aim.auto.stop.crouch = false |awp.aim.tap.mode = false [mp5] |mp5.aim.enabled = true |mp5.aim.head = true |mp5.aim.neck = false |mp5.aim.chest = false |mp5.aim.stomach = false |mp5.aim.arms = false |mp5.aim.legs = false |mp5.aim.head.scale = 0.000000 |mp5.aim.neck.scale = 0.000000 |mp5.aim.chest.scale = 0.000000 |mp5.aim.stomach.scale = 0.000000 |mp5.aim.arms.scale = 0.000000 |mp5.aim.legs.scale = 0.000000 |mp5.aim.auto.wall = false |mp5.aim.auto.wall.min_dmg = 0 |mp5.aim.auto.stop = 0 |mp5.aim.auto.stop.crouch = false |mp5.aim.tap.mode = false [m249] |m249.aim.enabled = true |m249.aim.head = true |m249.aim.neck = false |m249.aim.chest = false |m249.aim.stomach = false |m249.aim.arms = false |m249.aim.legs = false |m249.aim.head.scale = 0.000000 |m249.aim.neck.scale = 0.000000 |m249.aim.chest.scale = 0.000000 |m249.aim.stomach.scale = 0.000000 |m249.aim.arms.scale = 0.000000 |m249.aim.legs.scale = 0.000000 |m249.aim.auto.wall = false |m249.aim.auto.wall.min_dmg = 0 |m249.aim.auto.stop = 0 |m249.aim.auto.stop.crouch = false |m249.aim.tap.mode = false [m3] |m3.aim.enabled = true |m3.aim.head = true |m3.aim.neck = false |m3.aim.chest = false |m3.aim.stomach = false |m3.aim.arms = false |m3.aim.legs = false |m3.aim.head.scale = 0.000000 |m3.aim.neck.scale = 0.000000 |m3.aim.chest.scale = 0.000000 |m3.aim.stomach.scale = 0.000000 |m3.aim.arms.scale = 0.000000 |m3.aim.legs.scale = 0.000000 |m3.aim.auto.wall = false |m3.aim.auto.wall.min_dmg = 0 |m3.aim.auto.stop = 0 |m3.aim.auto.stop.crouch = false |m3.aim.tap.mode = false [m4a1] |m4a1.aim.enabled = true |m4a1.aim.head = true |m4a1.aim.neck = false |m4a1.aim.chest = false |m4a1.aim.stomach = false |m4a1.aim.arms = false |m4a1.aim.legs = false |m4a1.aim.head.scale = 0.000000 |m4a1.aim.neck.scale = 0.000000 |m4a1.aim.chest.scale = 0.000000 |m4a1.aim.stomach.scale = 0.000000 |m4a1.aim.arms.scale = 0.000000 |m4a1.aim.legs.scale = 0.000000 |m4a1.aim.auto.wall = false |m4a1.aim.auto.wall.min_dmg = 0 |m4a1.aim.auto.stop = 0 |m4a1.aim.auto.stop.crouch = false |m4a1.aim.tap.mode = false [tmp] |tmp.aim.enabled = true |tmp.aim.head = true |tmp.aim.neck = false |tmp.aim.chest = false |tmp.aim.stomach = false |tmp.aim.arms = false |tmp.aim.legs = false |tmp.aim.head.scale = 0.000000 |tmp.aim.neck.scale = 0.000000 |tmp.aim.chest.scale = 0.000000 |tmp.aim.stomach.scale = 0.000000 |tmp.aim.arms.scale = 0.000000 |tmp.aim.legs.scale = 0.000000 |tmp.aim.auto.wall = false |tmp.aim.auto.wall.min_dmg = 0 |tmp.aim.auto.stop = 0 |tmp.aim.auto.stop.crouch = false |tmp.aim.tap.mode = false [g3sg1] |g3sg1.aim.enabled = true |g3sg1.aim.head = true |g3sg1.aim.neck = false |g3sg1.aim.chest = false |g3sg1.aim.stomach = false |g3sg1.aim.arms = false |g3sg1.aim.legs = false |g3sg1.aim.head.scale = 0.000000 |g3sg1.aim.neck.scale = 0.000000 |g3sg1.aim.chest.scale = 0.000000 |g3sg1.aim.stomach.scale = 0.000000 |g3sg1.aim.arms.scale = 0.000000 |g3sg1.aim.legs.scale = 0.000000 |g3sg1.aim.auto.wall = false |g3sg1.aim.auto.wall.min_dmg = 1 |g3sg1.aim.auto.stop = 0 |g3sg1.aim.auto.stop.crouch = false |g3sg1.aim.tap.mode = false [deagle] |deagle.aim.enabled = true |deagle.aim.head = true |deagle.aim.neck = false |deagle.aim.chest = false |deagle.aim.stomach = false |deagle.aim.arms = false |deagle.aim.legs = false |deagle.aim.head.scale = 0.000000 |deagle.aim.neck.scale = 0.000000 |deagle.aim.chest.scale = 0.000000 |deagle.aim.stomach.scale = 0.000000 |deagle.aim.arms.scale = 0.000000 |deagle.aim.legs.scale = 0.000000 |deagle.aim.auto.wall = false |deagle.aim.auto.wall.min_dmg = 1 |deagle.aim.auto.stop = 0 |deagle.aim.auto.stop.crouch = false |deagle.aim.tap.mode = false [sg552] |sg552.aim.enabled = true |sg552.aim.head = true |sg552.aim.neck = false |sg552.aim.chest = false |sg552.aim.stomach = false |sg552.aim.arms = false |sg552.aim.legs = false |sg552.aim.head.scale = 0.000000 |sg552.aim.neck.scale = 0.000000 |sg552.aim.chest.scale = 0.000000 |sg552.aim.stomach.scale = 0.000000 |sg552.aim.arms.scale = 0.000000 |sg552.aim.legs.scale = 0.000000 |sg552.aim.auto.wall = false |sg552.aim.auto.wall.min_dmg = 0 |sg552.aim.auto.stop = 0 |sg552.aim.auto.stop.crouch = false |sg552.aim.tap.mode = false [ak47] |ak47.aim.enabled = true |ak47.aim.head = true |ak47.aim.neck = false |ak47.aim.chest = false |ak47.aim.stomach = false |ak47.aim.arms = false |ak47.aim.legs = false |ak47.aim.head.scale = 0.000000 |ak47.aim.neck.scale = 0.000000 |ak47.aim.chest.scale = 0.000000 |ak47.aim.stomach.scale = 0.000000 |ak47.aim.arms.scale = 0.000000 |ak47.aim.legs.scale = 0.000000 |ak47.aim.auto.wall = false |ak47.aim.auto.wall.min_dmg = 0 |ak47.aim.auto.stop = 0 |ak47.aim.auto.stop.crouch = false |ak47.aim.tap.mode = false [p90] |p90.aim.enabled = true |p90.aim.head = true |p90.aim.neck = false |p90.aim.chest = false |p90.aim.stomach = false |p90.aim.arms = false |p90.aim.legs = false |p90.aim.head.scale = 0.000000 |p90.aim.neck.scale = 0.000000 |p90.aim.chest.scale = 0.000000 |p90.aim.stomach.scale = 0.000000 |p90.aim.arms.scale = 0.000000 |p90.aim.legs.scale = 0.000000 |p90.aim.auto.wall = false |p90.aim.auto.wall.min_dmg = 0 |p90.aim.auto.stop = 0 |p90.aim.auto.stop.crouch = false |p90.aim.tap.mode = false [anti-aimbot] |anti-aim.enabled = false |anti-aim.conditions.on_knife = true |anti-aim.conditions.on_grenades = true |anti-aim.conditions.on_freeze_period = true |anti-aim.side = 0 |anti-aim.side.change_upon_dmg = false |anti-aim.at_targets = 1 |anti-aim.roll.add_yaw_on_jittering = false |anti-aim.roll.hide_head = false |anti-aim.roll = 0 |anti-aim.roll.static = 0.000000 |anti-aim.roll.aiming = false |anti-aim.stand.pitch = 0 |anti-aim.stand.yaw = 0 |anti-aim.stand.yaw.static = 0.000000 |anti-aim.stand.desync = 0 |anti-aim.stand.desync.helper = false |anti-aim.move.pitch = 0 |anti-aim.move.yaw = 0 |anti-aim.move.desync = false [fakelag] |fakelag.enabled = false |fakelag.while_shooting = false |fakelag.triggers.in_move = true |fakelag.triggers.in_air = true |fakelag.type = 0 |fakelag.choke_limit = 15 [keys] |keys.aim.force.body = 0,0 |keys.aim.force.minimum_damage = 0,0 |keys.aim.quick_peek = 0,0 |keys.anti-aim.side = 0,0